Experience 3D by 2D methods (Part 2)
Aerial perspective

|

This is how the atmosphere influences contrast and color of distant objects; for example a
skyline in the fog (or smog). This effect is often used in art and photography (and
computer games) to enhance the depth effect of images. |
Accommodation
As long as
presbyopia hasn't set in, the crystalline lens in the eye accommodates to view things at
different distances; its shape changes (becomes more or less convex); resembling the
focusing mechanism of a camera. For some reptiles, this is all they need for very
accurately detecting prey. In humans however, this mechanism is less accurate and not
developed for this type of use. Here, the focus is on the leftmost pen, but it's
impossible to say which one of the three is the nearest; in a picture, you can't
accommodate on each one in turn, and compare. Blurring of objects in the distance is very
often used in portrait photography; a crisp image of someone against a blurred, hazy
background.
Experience
The
interpretation of these clues is based on past experience; on their own, without a huge
repository of known facts about the things we see, and knowlegde about the context in
which we perceive them, they would be useless.
This combination of a commercial advertisement and someone waiting for the train might
look as one strangely proportioned person. Experience has taught it is likely that someone
is standing behind the picture, however. By the way, for once, this
picture isn't an electronic fake.
As seen with two eyes
Physiological diplopia

If the binocular
vision has developed normally, you won't even be aware of it. If you focus on a faucet
(arrow) it will not look like the one on the right, even if that is what is actually there
to see.
For example if you
focus on a pencil held close to your face, everything in the distance will double up on
both sides of the pencil; but normally you won't notice it. It would be a confusing world
if you were! In theory, if one would have fusion but no stereopsis, the blurred double
images could work as a crude estimate of depth.
You would like a bigger car. Admit it. Here's how to do it:
Park it behind a lamppost (this might require some practice) and view the lamppost, not
the car, from not too far away. The car appears to have gotten a little broader. Just that
little extra edge one needs in today's competitive world.
Convergence
When looking at something relatively close, the eyes turn in to converge on it. The
angle of convergence indicates the distance, as in a range-finder. But this only indicates
the distance of one object at a time. Possibly proprioception plays a role; some people
can 'feel' the extracoular muscles pulling the eyes inward.
And finally, the added bonus of binocular vision
Stereopsis
Stereopsis is binocular depth perception. It is based on the integration of the input
from the two eyes. Slight differences between the two retinal images are not perceived as
such, but fused into a single image, with extra information pertaining to the relative
location in space of the things you're looking at. It's not always true to say that if you
have strabimus, you have no stereopsis; stereopsis can come in many variations; some may
have very low-acuity stereopsis, others near normal, others none whatsoever, but even
amblyopic eyes can contribute to some form of stereopsis.
Many tests used for the evaluation of stereopsis are not well suited for those who have
limited fusional abilities; for example red/green glasses combined with pictures with much
detail, and random dot stereograms, provide such strongly different inputs that it becomes
very hard to find similar points on which to base fusion. In daily life you may very well
have stereopsis (and use it too) and still a test could lead to the (incorrect) conclusion
that you have none. The more the test resembles everyday viewing conditions, the more
accurate it will be.